// This file is overwritten whenever you change your user settings in the game. // Add custom configurations to the file "userconfig.cfg". unbindall bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+decentjump" bind "'" "+moveup" bind "+" "sizeup" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "+movedown" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind ";" "+mlook" bind "=" "sizeup" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "a" "+moveleft" bind "c" "+movedown" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "say_team * Dropped weapon %w;drop" bind "k" "+voicerecord" bind "l" "say }{----------------GooD LucK HavE FuN------------------}{" bind "m" "say ;)" bind "n" "+commandmenu" bind "o" "say }{----_HI Ho hu All_----}{" bind "p" "say }{--------GooD_GaMe_ALL---}{" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "+moveup" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F9" "say NE!!!NEPOUZIVEJ TO (EGON,GLUON,VYSAVAC) EASY KILLS!!!" bind "F10" "say L.O.L:D:D" bind "F11" "say ShuT uP NOOOOOOB!!!!!;)" bind "F12" "say oH! NiCe SHoT:)" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" max_smokepuffs 0 loadas8bit 0 setinfo "ghosts" 0 gl_keeptjunctions "0.000000" gl_smoothmodels "0.000000" gl_playermip "2.000000" cl_himodels "0.000000" default_fov "100" vid_d3d 1 cl_autowepswitch "1" exec tidd.cfg // original above // // Drop Script // alias +drop "drop;say_team -=== Dropped a Weapon - Pick It Up Now! ===-" alias -drop //Bunny-Jump Script alias +decentjump "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump" alias -decentjump "-jump" con_color "50 255 0" console "1" scr_conspeed "9999" zoom_sensitivity_ratio "1.2" m_filter "1" m_pitch "0.022" m_side "0.8" m_forward "1" m_yaw "0.022" s_eax "1" s_a3d "0" // graphics r_decals "80" r_traceglow "0" r_dynamic "0" r_mmx "0" r_drawentities "1" r_novis "0" r_wateralpha "0" gl_dither "1" gl_flipmatrix "0" gl_lightholes "0" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_spriteblend "1" gl_cull "1" //1 gl_palette_tex "0" gl_keeptjunctions "0" gl_lightholes "0" gl_playermip "5" gl_round_down "6" gl_wateramp "0" cl_himodels "0" gl_ztrick "1" gl_alphamin "0.25" gl_max_size "128" lightgamma "0" texgamma "2" brightness "5" gamma "5" lambert "1.5" violence_ablood "1" violence_hblood "1" violence_hgibs "0" violence_agibs "0" crosshair "1" cl_old_scoreboard "0" scr_conspeed "9999" mp_decals "0" // tracers (purple) tracerspeed "3500" tracerblue "1" tracerred "255" tracergreen "126" tracerlength "64" traceralpha "1" traceroffset "2" // anti bob cl_bob "0" cl_bobcycle "0.8" cl_bobup "0" cl_backspeed "500" cl_sidespeed "500" cl_forwardspeed "500" cl_upspeed "500"