alias +bhj "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +duck" alias -bhj "-jump; wait; -duck" alias +lj "+duck;wait;+jump;+duck" alias -lj "-duck;wait;-jump;-duck" alias toggle_to_lj "bind CTRL +lj; alias jump_toggle toggle_to_bhj; developer 1; echo Long Jump set...; developer 0" alias toggle_to_bhj "bind CTRL +bhj; alias jump_toggle toggle_to_lj; developer 1; echo Bunny Hop Jump set...; developer 0" bind "c" jump_toggle toggle_to_bhj bind "r" "+commandmenu" bind "a" "topcolor 60;bottomcolor 60;model robo;name narayan^SF;echo Narayan Completed" alias +xbow_attack1 " wait;+attack2; wait; +attack; wait; -attack; wait; -attack2" alias -xbow_attack1 "lastinv; weapon_crossbow" bind "n" "+xbow_attack1" alias +hl_use "+use;default_fov 110;r_drawviewmodel 0;say_team Recharging --> %l %h/%a" alias -hl_use "-use;r_drawviewmodel 1;default_fov 90" bind "g" "+hl_use" alias +drop "say_team DROP [>%W<]; wait; drop;play_team buttons/button3.wav" alias -drop bind "d" "+drop" alias +flj "+forward;+duck;wait;+jump;+duck" alias -flj "-forward;-duck;wait;-jump;-duck" bind "o" "+lj" alias +blj "cl_pitchup -180;wait;+flj;wait;cl_pitchup 89;force_centerview" alias -blj "-flj" bind ";" "+blj" echo Executing 's_eax.cfg'... developer 1 s_disable_a3d s_a3d 0 s_eax 1 s_2dvolume 0.9 s_verbwet 0.25 s_distance 15 s_min_distance 8 s_max_distance 1000 s_automin_distance 5 s_automax_distance 1500 s_geometry 1 s_reverb 1 s_rolloff 1.0 s_doppler 0 s_leafnum 0 s_refgain 0.42 s_refdelay 4 s_polykeep 1000000000 s_polysize 10000000 s_numpolys 200 s_bloat 2.0 s_occlude 1 s_occfactor 0.5 s_reflect 1 ambient_level 0.3 ambient_fade 300 hisound 1 _snd_mixahead 0.2 room_off 1 volume 0.95 suitvolume 0.5 bgmvolume 0 echo EAX settings complete developer 0 bind "ESCAPE" "cancelselect" bind "SPACE" "+reload" bind "+" "sizeup" bind "," "use weapon_crossbow" bind "-" "sizedown" bind "." "+xbow_attack1" bind "/" "+movedown" bind "0" "impulse 201" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "8" "record demo %map" bind "9" "stop demo %map" bind ";" "+blj" bind "=" "sizeup" bind "b" "use weapon_rpg" bind "MOUSE3" "+attack" bind "F2" "removebots" bind "F1" "addbot" bind "f" "impulse 100" bind "g" "+hl_use" bind "h" "use weapon_9mmAR" bind "i" "+forward" bind "j" "+moveleft" bind "k" "+back" bind "l" "+moveright" bind "m" "use weapon_shotgun" bind "v" "+showscores" bind "p" "use weapon_gauss" bind "s" "exec aut.cfg" bind "t" "messagemode2" bind "u" "+duck" bind "w" "+forward" bind "y" "messagemode" bind "[" "invprev" bind "]" "invnext" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+duck" bind "SHIFT" "+speed" bind "F5" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "INS" "+klook" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_HOME" "say_team BERU >LongJump<" bind "KP_UPARROW" "say_team --> under ATTACK %L %h/%a" bind "KP_PGUP" "say_team --> %L & %h/%a & %w/%q" bind "MOUSE3" "use weapon_357" bind "KP_DOWNARROW" "say_team Secure %l" bind "KP_END" "say konec" bind "KP_INS" "say n1" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause"